A highly motivated and proactive games programming student looking for a 12 month placement in the games programming industry. An analytical, problem solver with good communication and leadership skills.
Key Skills and Achievments
Extensive experience with C#, C++, and HTML/HTML5 programming languages.
Experience with the Unity games engine.
Experience with 2D and 3D C.A.D. (Computer Aided Design) and modelling to include; 3DS MAX, Catia, AutoCAD and Google Sketchup.
Employment / Work Experience
Co-Op Food Retail Part Time Store Assistant - 6th December 2014 to Date
Shift work with responsibilities that include; keeping the warehouse in order, taking deliveries and rotating stock, restocking the shelves, serving customers at the checkout and recycling waste from the shop floor. Furthermore, I have been given additional responsibilities such as; counting and locking up the scratch cards at the closing time, serving customers on the kiosk who wish to purchase age restricted products and counting; out of date newspapers to be returned to the distribution centre. I have also acted in a supervisory capacity when my supervisor has been on break or otherwise engaged elsewhere in the store.
Gloucestershire College Enrolment Officer - 15th August to 9th September 2016 and 21st August to 21st September 2017
Customer services role with responsibilities that include; providing a good first impression of the college, ensuring the personal details given by the student are correct, ensuring the students qualifications have been checked and that they qualify for the course they are enrolling on, ensuring the student is aware of any additional financial support they may be able to receive and how to apply for it, enrolling the student on their chosen course, and taking payment for any outstanding fees. This developed my communication, problem solving and customer service skills.
Spyrax Sarco - Easter 2014
40 hours work experience with the PRS (Product Related Software) team.
Renesas MCU Rally Competition (http://mcurally.com/). As part of a team we were tasked to build an autonomous robotic car and race it against 30 other top European Universities. I volunteered to rewrite the obstacle detection code when it was misreading warning signals on the track. This allowed us to correctly detect upcoming obstacles and complete our 3 laps in 2 minutes and 15 seconds. This proves my technical understanding of both software development and integrating software with hardware as well as demonstrating my ability to work as part of a team.
Qualifications and Training
BTEC Extended Diploma in Media Game and Software Development grade Merit Merit Merit (MMM).
BTEC 90 Credit Diploma in Media Game and Software Development grade Distinction (D).